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                                Mastering Product Visualization

 

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What you'll learn 

Fundamentals of 3D modeling

Fundamentals of 3D modeling, texturing, lighting, and rendering.

Optimize workflows

How to optimize workflows for faster results.

Photorealistic renders

Intermediate techniques for photorealistic renders

Portfolio development

Real-world project execution and portfolio development.

3 Months Courses


Explore more

Product  Visualization

Duration: 3 Months

This course is designed to equip students with the skills and knowledge needed to create compelling visual representations of products.


Product  for E commerce 

Duration: 3 Months

This course focuses on creating visually appealing product images specifically tailored for e-commerce platforms like amazon, eBay, Daraz, Shopify.


Modeling for Events

Duration: 3 Months

This course will teach you how to conceptualize, model, and visualize events such as conferences, exhibitions, and weddings.


Architectural  Visualization
Duration: 3 Months

This comprehensive course covers the entire process of architectural visualization, from initial sketches to photorealistic renders.


Course Description


This intensive course is designed to teach you the fundamentals and professional skills of product visualization. You'll learn how to create professional-grade renders using industry-standard tools and workflows. Whether you're a beginner or looking to refine your skills, this course will equip you with the knowledge to produce stunning visuals for portfolios, marketing materials, or client work.


Key Features


Classroom Learning

Collaborate with peers and receive personalized feedback.


Real-World Projects

Tackle industry-inspired briefs to build practical experience.


Internship, Freelancing, Coworking Space

Get paired with professionals for guidance and networking.

                    Course Content

Learn how to quickly start using our courses with our step-by-step learning process.

Weeks 1–8 - Foundations

Objective

The goal of this phase is to introduce you to the core concepts and tools used in product visualization. By the end of these weeks, you will have a solid understanding of 3D modeling, texturing, lighting, and rendering.

What You Will Learn

  1. Introduction to Product Visualization
    • What is product visualization? Why is it important?
    • Applications in industries like marketing, e-commerce, and design.
    • Overview of tools (e.g., Maya, Photoshop, Ai, KeyShot).
  2. Basic 3D Modeling
    • Understanding polygons, meshes, and NURBS.
    • Creating simple shapes and objects (e.g., cubes, spheres, cylinders).
    • Introduction to CAD tools (optional: Fusion 360 or Rhino for precision).
  3. Texturing and Materials
    • UV mapping basics: How to unwrap a 3D model for texturing.
    • Applying textures and materials to objects.
    • Using procedural textures vs. image-based textures.
  4. Lighting and Rendering Basics
    • Principles of lighting (three-point lighting setup).
    • Basic rendering settings and techniques.
    • Exporting renders for presentation.

Key Activities

  • Hands-on exercises: Create simple models (e.g., a bottle, a box) and apply basic textures.
  • Practice rendering with different lighting setups.
  • Submit a small project (e.g., render a basic object with proper lighting and materials).



Weeks 9–16 - Intermediate Skills

Objective

This phase builds on the foundational skills learned in Phase 1. You’ll dive deeper into advanced modeling, photorealistic texturing, and professional lighting techniques. By the end of this phase, you’ll be able to create more complex and polished renders.

What You Will Learn

  1. Advanced 3D Modeling
    • Complex modeling techniques (e.g., subdivision surfaces, Boolean operations).
    • Retopology for clean geometry.
    • Working with reference images to create realistic models.
  2. Photorealistic Texturing
    • PBR (Physically Based Rendering) workflow: Metallic, roughness, and normal maps.
    • Creating custom materials using Substance Painter or Quixel Mixer.
    • Using texture libraries (e.g., Substance Source, Quixel Megascans).
  3. Advanced Lighting and Composition
    • HDRI lighting: Simulating real-world environments.
    • Global illumination and ray tracing for realistic shadows and reflections.
    • Camera angles and framing for storytelling.
  4. Rendering Optimization
    • Balancing quality and render times.
    • Using proxies and low-poly models for efficiency.
    • Post-processing in Photoshop or After Effects to enhance renders.

Key Activities

  • Hands-on exercises: Create a more complex model (e.g., a chair or a phone) and apply photorealistic textures.
  • Experiment with HDRI lighting and camera compositions.
  • Submit an intermediate project (e.g., render a product with realistic materials, lighting, and post-processing).



Weeks 17–24 - Real-World Projects

Objective

In this final phase, you’ll apply everything you’ve learned to real-world projects. The focus is on creating high-quality renders that can be used in portfolios, client work, or marketing materials. This phase also includes portfolio development and preparation for professional opportunities.

What You Will Learn

  1. Creating Photorealistic Renders
    • Simulating challenging materials (e.g., glass, metal, fabric).
    • Adding fine details like scratches, fingerprints, or imperfections for realism.
    • Finalizing renders with professional lighting and composition.
  2. Animating Product Features
    • Keyframe animation basics: Rotating, scaling, or moving objects.
    • Animating specific features (e.g., opening a box, pouring liquid).
    • Camera animations for cinematic shots.
  3. Exporting for Different Platforms
    • Exporting renders for e-commerce websites, social media, or print.
    • Optimizing file formats (JPEG, PNG, MP4) for different use cases.
    • Preparing renders for AR/VR applications (optional).
  4. Portfolio Development
    • Curating and presenting your best work professionally.
    • Writing case studies for each project to explain your process.
    • Preparing for job interviews or freelance pitches.

Key Activities

  • Real-world project: Work on an industry-inspired brief (e.g., create a product render for a mock client).
  • Portfolio project: Compile your best renders into a cohesive portfolio.
  • Final submission: Present your portfolio and receive feedback from instructors.



Course Outcomes

By the end of the course, you will:

  • Master advanced techniques in 3D modeling, texturing, lighting, and rendering.
  • Create a professional portfolio showcasing diverse projects.
  • Be prepared to apply for jobs, freelance gigs, or internships in product visualization.
  • Gain confidence in using industry-standard tools and workflows.

Course Duration

  • 6 months (24 weeks) with a recommended commitment of 8–10 hours per week.

Certificate of Completion

  • Upon completing all assignments and projects, you will receive a Certificate of Completion , certifying your expertise in product visualization.



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