Skip to Content

                                                               UI/UX Design

                                                                           Blended with AI

Discover more​​ Contact us​​


What you'll learn 

Fundamentals of 3D modeling

Fundamentals of 3D modeling, texturing, lighting, and rendering.

Optimize workflows

How to optimize workflows for faster results.

Photorealistic renders

Intermediate techniques for photorealistic renders

Portfolio development

Real-world project execution and portfolio development.

Course Description


This 6-month course teaches the principles of user-centered design while integrating AI-powered tools to streamline workflows, enhance creativity, and improve usability testing. Students will learn traditional UI/UX design methods such as wireframing, prototyping, and usability testing, while also exploring how AI can assist in automating tasks, generating ideas, and analyzing user behavior. By the end of the course, students will have a professional portfolio showcasing their ability to blend human-centered design with modern technology.  


Key Features


Classroom Learning

Collaborate with peers and receive personalized feedback.


Real-World Projects

Tackle industry-inspired briefs to build practical experience.


Internship/Freelancing/Coworking space

Get paired with professionals for guidance and networking.

                    Course Content

Learn how to quickly start using our courses with our step-by-step learning process.

Weeks 1–8 - Foundations of UI/UX Design

Objective

The objective of this course is to equip students with the skills to design intuitive, functional, and visually appealing digital products by blending conventional UI/UX design methods with AI-driven tools. Students will learn to create user-centered designs, conduct usability testing, and iterate based on feedback, while leveraging AI to enhance efficiency and creativity.  

What You Will Learn

  • Week 1: Introduction to UI/UX Design
  • Topics: What is UI/UX? Difference between UI and UX, importance of user-centered design.
  • Tools: Figma, Adobe XD.
  • Activities: Conduct a manual user interview and create a persona.
  • Deliverable: A user persona based on real-world research.
  • Week 2: User Research Methods
  • Topics: Surveys, interviews, card sorting, empathy mapping.
  • Tools: Maze AI, CardSort.io.
  • Activities: Perform a card-sorting exercise manually and analyze results with AI.
  • Deliverable: A site map or information architecture diagram.
  • Week 3: Sketching and Wireframing
  • Topics: Low-fidelity wireframes, sketching techniques, grid systems.
  • Tools: Uizard, Figma.
  • Activities: Sketch wireframes by hand and convert them into digital prototypes using Uizard.
  • Deliverable: Low-fidelity wireframes for a mobile app or website.
  • Week 4: Typography and Color in UI/UX
  • Topics: Font pairing, color psychology, accessibility.
  • Tools: Fontjoy, Coolors AI.
  • Activities: Use AI tools to suggest font pairings and color palettes, then refine manually.
  • Deliverable: A style guide with typography and color recommendations.
  • Week 5: Mid-Fidelity Prototyping
  • Topics: Adding structure to wireframes, basic interactions.
  • Tools: Figma, Adobe XD.
  • Activities: Create a mid-fidelity prototype with basic navigation.
  • Deliverable: A clickable prototype with simple interactions.
  • Week 6: Usability Testing Basics
  • Topics: Usability testing methods, remote vs. in-person testing.
  • Tools: Hotjar AI, UserTesting AI.
  • Activities: Test your prototype with peers and gather feedback using AI tools.
  • Deliverable: A usability test report with actionable insights.
  • Week 7: Iteration and Refinement
  • Topics: Analyzing feedback, iterating on designs.
  • Tools: Miro, Figma.
  • Activities: Revise your prototype based on usability test feedback.
  • Deliverable: An improved mid-fidelity prototype.
  • Week 8: Review and Feedback
  • Topics: Presenting work to stakeholders, storytelling in design.
  • Activities: Present your project to peers and receive feedback.
  • Deliverable: A polished mid-fidelity prototype ready for high-fidelity development.

Key Activities

  • Conducting user research and creating personas.
  • Designing wireframes, prototypes, and high-fidelity interfaces.
  • Using AI tools like Maze AI, Framer AI, and Hotjar AI for usability testing and behavior analysis.
  • Creating accessible, responsive designs for multiple devices.
  • Developing a capstone project and building a professional portfolio.



Weeks 5–8 - Intermediate Skills

Objective

The objective of this course is to equip students with the skills to design intuitive, functional, and visually appealing digital products by blending conventional UI/UX design methods with AI-driven tools. Students will learn to create user-centered designs, conduct usability testing, and iterate based on feedback, while leveraging AI to enhance efficiency and creativity

What You Will Learn

  • Week 9: High-Fidelity Design
  • Topics: Visual hierarchy, spacing, advanced typography.
  • Tools: Figma, Photoshop.
  • Activities: Transform your mid-fidelity prototype into a high-fidelity design.
  • Deliverable: A high-fidelity UI design for a dashboard or app interface.
  • Week 10: Interaction Design
  • Topics: Buttons, animations, micro-interactions.
  • Tools: Framer AI, Principle.
  • Activities: Add interactive elements to your prototype using AI tools.
  • Deliverable: A prototype with animated transitions and micro-interactions.
  • Week 11: Accessibility and Inclusivity
  • Topics: WCAG guidelines, designing for diverse audiences.
  • Tools: Stark, Accessible Colors.
  • Activities: Test your design for accessibility and make adjustments.
  • Deliverable: An accessibility-compliant high-fidelity prototype.
  • Week 12: Data Visualization
  • Topics: Infographics, charts, data-driven design.
  • Tools: Flourish, Runway ML.
  • Activities: Use AI to generate data visualizations and integrate them into your design.
  • Deliverable: A dashboard with AI-enhanced data visualization.
  • Week 13: Advanced Usability Testing
  • Topics: Heatmaps, behavior analysis, A/B testing.
  • Tools: Hotjar AI, VWO AI.
  • Activities: Conduct advanced usability tests and analyze heatmaps.
  • Deliverable: A heatmap analysis report with design improvements.
  • Week 14: Responsive Design
  • Topics: Designing for multiple devices, breakpoints, grids.
  • Tools: Figma, Bootstrap.
  • Activities: Adapt your design for desktop, tablet, and mobile.
  • Deliverable: A responsive high-fidelity prototype.
  • Week 15: Finalizing the Prototype
  • Topics: Polishing details, ensuring consistency.
  • Activities: Finalize your prototype and prepare it for presentation.
  • Deliverable: A fully functional, high-fidelity prototype.
  • Week 16: Review and Feedback
  • Topics: Presenting your prototype to stakeholders.
  • Activities: Present your prototype and receive feedback from peers.
  • Deliverable: A refined high-fidelity prototype ready for final submission.

Key Activities

  • Conducting user research and creating personas.
  • Designing wireframes, prototypes, and high-fidelity interfaces.
  • Using AI tools like Maze AI, Framer AI, and Hotjar AI for usability testing and behavior analysis.
  • Creating accessible, responsive designs for multiple devices.
  • Developing a capstone project and building a professional portfolio.


Weeks 9–12 - Real-World Projects

Objective

The objective of this course is to equip students with the skills to design intuitive, functional, and visually appealing digital products by blending conventional UI/UX design methods with AI-driven tools. Students will learn to create user-centered designs, conduct usability testing, and iterate based on feedback, while leveraging AI to enhance efficiency and creativity.

What You Will Learn

  • Week 17: Capstone Project Kickoff
  • Topics: Defining your capstone project scope, setting goals.
  • Activities: Brainstorm ideas for your final project.
  • Deliverable: A project brief outlining your capstone project.
  • Week 18: Research and Ideation
  • Topics: User research, competitive analysis, brainstorming.
  • Tools: Maze AI, Notion AI.
  • Activities: Conduct research and create a mood board.
  • Deliverable: A research report and mood board.
  • Week 19: Wireframing and Prototyping
  • Topics: Creating wireframes and low-fidelity prototypes.
  • Tools: Uizard, Figma.
  • Activities: Develop wireframes and a low-fidelity prototype.
  • Deliverable: Low-fidelity wireframes and prototype.
  • Week 20: High-Fidelity Design
  • Topics: Developing high-fidelity designs.
  • Tools: Figma, Photoshop.
  • Activities: Create a high-fidelity design for your project.
  • Deliverable: A high-fidelity UI design.
  • Week 21: Usability Testing
  • Topics: Conducting usability tests, gathering feedback.
  • Tools: Hotjar AI, UserTesting AI.
  • Activities: Test your design and iterate based on feedback.
  • Deliverable: A usability test report with design improvements.
  • Week 22: Finalizing the Project
  • Topics: Polishing details, preparing for presentation.
  • Activities: Finalize your project and prepare a case study.
  • Deliverable: A complete case study document.
  • Week 23: Portfolio Development
  • Topics: Building a professional portfolio.
  • Tools: Behance, Dribbble, Wix ADI.
  • Activities: Build a portfolio showcasing all projects completed during the course.
  • Deliverable: A professional portfolio hosted online.
  • Week 24: Final Presentation and Graduation
  • Topics: Presenting your capstone project to peers and instructors.
  • Activities: Deliver a final presentation and receive feedback.
  • Deliverable: Certificate of Completion in UI/UX Design.

Key Activities

  • Conducting user research and creating personas.
  • Designing wireframes, prototypes, and high-fidelity interfaces.
  • Using AI tools like Maze AI, Framer AI, and Hotjar AI for usability testing and behavior analysis.
  • Creating accessible, responsive designs for multiple devices.
  • Developing a capstone project and building a professional portfolio.



Course Outcomes

By the end of the course, you will:

  • Have a solid understanding of UI/UX design principles and techniques.
  • Be proficient in using industry-standard tools like Figma, Adobe XD, and AI-powered platforms.
  • Be able to create user-centered designs, conduct usability testing, and iterate based on feedback.
  • Possess a polished portfolio showcasing their UI/UX design skills and versatility.
  • Be prepared to enter the UI/UX design industry or take on freelance projects.

Course Duration

  • 6 months (24 weeks) with a recommended commitment of 8–10 hours per week.

Certificate of Completion

  • Upon completing all modules, assignments, and the final project, students will receive a Certificate of Completion in UI/UX Design . This certificate validates their proficiency in both conventional design techniques and AI-driven workflows, making them competitive in the modern design industry.



Students work 

Discover our Creative, Dev Services

No assumptions, every decision is based on data

Our services

Alumni Corner